Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam quis metus in enim congue ornare. Sed vitae leo placerat, venenatis massa at, dictum nisl. Suspendisse efficitur eros ligula, eget dapibus.
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam quis metus in enim congue ornare. Sed vitae leo placerat, venenatis massa at, dictum nisl. Suspendisse efficitur eros ligula, eget dapibus ex pellentesque quis. In nec quam auctor, aliquet ex vitae, suscipit lectus.
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam quis metus in enim congue ornare. Sed vitae leo placerat, venenatis massa at, dictum nisl. Suspendisse efficitur eros ligula, eget dapibus ex pellentesque quis. In nec quam auctor, aliquet ex vitae, suscipit lectus.
Sed pharetra, ante vitae viverra lacinia, tellus massa vulputate est, sit amet interdum ligula sapien in risus. Ut dapibus egestas ante, eu rutrum dolor consectetur a. Mauris lectus ligula, tincidunt sed fermentum non, imperdiet eget mauris. Pellentesque orci velit, laoreet eget iaculis at, molestie ut urna.
Aliquam sed dolor sed lacus porta facilisis. Quisque in risus dictum, dapibus nulla tristique, ornare tellus. Cras elementum tortor vitae porta fringilla. Vivamus semper, odio nec mattis mollis, diam lorem sodales sapien, a maximus eros elit vel ligula.
The briefing was: “create a music video in the metaverse with some graphical retro vibes.” From then on, I was on my own, sitting on a pile of green screen footage that also needed implementing. The main programs used for this thing was Blender, Nuke for Compositing and Resolve to master.
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam quis metus in enim congue ornare. Sed vitae leo placerat, venenatis massa at, dictum nisl. Suspendisse efficitur eros ligula, eget dapibus.
The briefing was: “create a music video in the metaverse with some graphical retro vibes.” From then on, I was on my own, sitting on a pile of green screen footage that also needed implementing. The main programs used for this thing was Blender, Nuke for Compositing and Resolve to master.
Recreated the long demolished skate park of “Pleinfeld”. Used old VHS footage for reference and recreated every ramp texture from scratch. Modelling and texturing were done in Blender, after which the scene was given to Unreal Engine 4.26
Recreated the long demolished skate park of “Pleinfeld”. Used old VHS footage for reference and recreated every ramp texture from scratch. Modelling and texturing were done in Blender, after which the scene was given to Unreal Engine 4.26
One of my first projects in Blender, meaning I was new to whole game of creating (not just compositing) CGI. Winter 2019 that was…
I modelled the entire structure according to blueprints, essentially. The foliage is purchased, of course, and them 3D people can be found for free online.