So here’s the “brains” behind Misuta VFX: “Misuta Nout”. Or “Andreas ‘Nout’ Schmidt”, if you’re not into those brevity things. I’ve been creating imagery all my life, be it behind a (film) camera, with pen, oil or ink, or using a computing machine. General nerdiness got me into the moving type of pictures, so I started with motion graphics and video editing. That was in 2002, good Lord. Since then I took practically every odd job in the production and post production chain that relates to this passion. And I’m still not done, no Sir (or Ma’am). More on that front over at the “PROFESSIONAL INFO” tab.
In regards to other (creative) endevours, I still film and edit – yet admittedly it’s mostly travel stuff and skate videos. I spend a lot of time putting my 3D skills to funky use. When I have enough of that, I write stuff and sometimes even publish it. But that’s a story for a different website. *cough*Rollkind.de*cough*
Added CGI creation to my skillset, thus working as a Senior Nuke Compositor plus CG Generalist. Still working as Post Supervisor from time to time, managing teams and workflows, coordinating with the production outlet and agencies, and supervise VFX on-set if needed.
Managed the postproduction process for high profile ad campaigns plus building the pipelines. Still did a whole lot of Nuke compositing, planned the VFX prior to shoot and supervised on-set. Managed the communication and coordination with clients and agencies and trained fellow employees. Last but not least, next to being the Senior Online Artist I managed the final mastering and delivery process.
Moved to Berlin and started freelancing as a Motion Graphics and Editing guy. Most notable project was creating the title sequence for "Barriere", a film that premiered at the 60th Berlinale.
Next to that, a whole lot of low budget music videos and logo animation and such stuffs.
Worked in the newly created Digital Intermediate Laboratory ("DigiLab) for Film Postproduction. Assisted in film scanning and digital development.
Main task was mastering Digital Cinema Packages for widespread cinema distribution. Most notable projects: "Die Buddenbrooks" and "Slumdog Millionaire".